for international applicants
MCM program coordinator / lecturer
The potential of virtual environments to host narrative, the architecture of virtual spaces, forms of content for computer games particularly PFS and simulations, animation including a passionate interest in the range of Japanese styles, the ability of creative programming to liberate ideas within interactive multimedia environments, exploring new forms for the graphic narrative on the web, Japanese comics.
research project: http://aim.adc.rmit.edu.au/livarno/about.html
research supervisor / lecturer
Developing prototypes for new production methods in time-based visual art to expand on and challenge conventional ideas about continuty and space in screen narrative. These methods incorporate the use of 2D and 3D computer aided animation, digital compositing, digital filtering and effects, motion capture and tracking, and midi.
Kate Cawley is animator who has created work for film, video and the web. She has worked with traditional and digital forms of animation as well as producing interactive work for educational and cultural organisations. Kate is interested in narrative for cinematic and interactive forms, concept development for audio visual mediums, editing, production design and mangement.
Chris’s research is primarily focused in augmented architecture, virtual heritage and creative entrepreneurship.
Matthew Riley is a designer for web, print and interactive mediums whose work has been featured in both Australian and international exhibitions and publications. Through his employment with Drome Pty Ltd and his independent practice he has been involved in a range of cultural, arts and commercial projects for clients such as The Australian Centre for the Moving Image, Arts Victoria, RMIT, Chunky Move, The Australian Interactive Media Industry Association and The University of Melbourne among others. His particular areas of interest include interface design, interactivity, web authoring, information display and visualisation and motion graphics, typography and animation.
casual lecturer / former AIM staff member
Animation in all its forms, the illusion of life created by the art, concepts which have their genesis in animation, the animated character as an autonomous 'intelligent' mediator within computer environments, interactive animated devices for multimedia, digital production methods, lighting and sound design, the Internet as a tool for self-publication and in particular for personal stories and the animated idea.
adjunct professor / advisor / mentor
Adjunct Professor John Bird retired from the centre in 1996. He was the founding father of AIM courses and continues an active interest in the centre.