animation & interactive media
Here is a comprehensive schedule for the production and assessment of your Major Project for Semester 2, 2012.
Major Project Brief
The Major Project in the AIM studio is a chance to make a finished work. As with your Minor Project, the theme, the platform and the method are all your choice.
The Major is your chance to realize an idea to completion. The work is managed individually, so the responsibilities of production and collaboration are all yours.
The choice of medium is open. In the past people have made interactive artworks or animated shorts in a variety of media. Collaboration between students on a Major Project is also an option and should be discussed and developed with staff.
Please tackle complex problems in your solution. Your final work will stand to exhibit much of your learning, your conceptual reach and your technical skills for an audience of your peers and prospective employers. A cohesive and well-executed work should involve reflection on the concepts introduced in the first semester subjects, and show an ability to include high-level discipline-specific learning.
The Major Project course guide states that at the conclusion of this course you should be able to:
MAJOR PROJECT SCHEDULE AND ASSESSMENT FOR, SEMESTER 2, 2012
NON-ASSESSABLE PRE PRODUCTION DATE
Review of Minor Projects
On our first day back in Semester 2, we will view and review your Minor Projects as a group. The purpose of this session is to reflect on the process of developing and producing your Minor Projects ahead of entering the Major Project development and production cycle. This viewing will also allow you to situate your own work within the context of that of your peers and will expose you to the range of skills and knowledge collectively held within your cohort of students. This exposure is intended to encourage an exchange of ideas and learning between students that can be built into a significant learning resource. Your own reflections, along with those of staff and peers, should provide valuable insights and advice that can be considered and applied to your practise throughout Semester 2.
Consultation Toward Major Project Pitch
Monday 16th of July-Wednesday 18th of July
You may be able to discuss your Major Project with staff in advance or the Major Project Pitch. Staff will be available to consult with you on these days by arrangement. You'll need to speak with or email staff to arrange times to talk.
ASSESSABLE PRE-PRODUCTION SUBMISSIONS
Please note, it is very important that you take comprehensive notes in each of these pre-production sessions and in meetings with your mentors.
WEEK 1:MAJOR PROJECT PITCH (5%)
Thursday the 19th of July, 10:00am
This session does take the form of a pitch but it is less formal than the Minor Project pitch. You will have ten minutes to put forward your core idea – core conflicts, core character arcs, core concepts and messages. Why are you choosing to produce this work? What will be its function?
We would not expect a storyboard, EPOC or highly developed visual references in this session. We will focus on concept and intention through talking about broad issues like ideas, styles, methods, techniques, media, etc – all of the ‘wide issues’ of production. Use this session as a way to become involved with your audience by being open to critique.
WEEK 2: SUBMISSION OF MAJOR PROJECT SCRIPT OR TREATMENT AND FLOWCHART(5%)
Wednesday the 25th of July
Today you'll submit your early draft Major Project Script or Interactive Treatment to the Major Project Script/Treatment file on the AIM2010 server. Scripts should be submitted in Screen Australia format. Treatments may follow the Interactive Treatment format used in semester one and should be accompanied by a flowchart.
We will be looking at the following:
WEEKS 3-6: MENTORED PREPRODUCTION CONTINUES
Over this four week period, you will work toward the Pre-Production Wrap Session (below). You'll consult with your mentor to develop milestones and deliverables over this time.
WEEK 6: PREPRODUCTION WRAP SESSION (10%)
Each student will have around 10 minutes to screen their EPOCS/Animations and shot samples, without preamble or explanation and engage in a short feedback session with staff and fellow students. It's important to take notes during these sessions as feedback will be verbal.
In this session, you will show a timed out animatic, an EPOC, or similar that acts as a ‘blueprint’ of your Major Project. At this point, there should no major holes that might stop you from going forward into a period of intense production. You can treat this as a presentation that you might give a client or for stage 2 funding. Animatics must have at least a rough draft of sound and dialogue and EPOCS must have at least place holder sound and graphics. At this stage of pre-production, your work should stand alone, communicating its ideas clearly and requiring no explanation from you as the writer/director.
At this session you will also show a sample shot or screen from your work that demonstrates your approach to character, transition, interactive response or another significant element of your staging.
At this session you'll also submit a production schedule and asset list, your production schedule should be broken down into weeks and days. Please submit your EPOC/Animatic, shot and schedule to the AIM2010 hard drive.
This final Preproduction Wrap Session, represents the conclusion of your preproduction assessment.
Once you have moved out of the pre-production phase of Major Project cycle, you will continue to have weekly meetings with your mentors for most of the semester, again, this will be negotiated individually with your mentor.
SUBMISSION AND SCREENING/EXHIBITION OF MAJOR PROJECTS
Final Submission of Major Projects
Here are the submission instructions for your Major Projects.
Firstly, please make sure your credits and titles are all correct - the format for them can be found here:
RMIT release forms can be found here - http://minyos.its.rmit.edu.au/aim/RELEASEform.html
You will also need to submit a completed/signed Submission sheet to accompany your project. Work cannot be asssessed without this.
Major Projects will be submitted on Thursday 8th November by 5pm on one (or more) clearly labeled DVD's. The two files will be burnt as data files (Quicktime), do not make a playable DVD that we cannot access.
Two versions of your work need to be submitted - one using the Animation codec (at 100%, no compression) for the screening and the other with H264 compression for assessment. Both submissions need to be quicktime movies.
It is difficult to come to a general solution compression that is suitable for every film, however we think that H264 compression should work for most projects. If not please try mp4 compression.
This H.264 version is something we can play straight away for the assessors without it being too large or dropping frames.
Please be careful with Gamma using H.264 compression - here is a way to address it if it is a problem:
Interactive projects will need to set up at Open Space for assessment.
Interactive work must also be submitted on a DVD. If it is a game it must be a stand alone self-executable file (Mac and PC) with your trailer.
The Animation version is needed for us to prepare the screening version of your project. As the work will run straight off a computer for the screening, we don't want the projects compressed twice. You will all have different size formats (High Definition, PAL etc) but the master screening version will end up being 1280 x 720 pixels.
Trailers of interactive projects also need to be submitted as Animation versions.
Assessment will take place on Monday 12th November, students will not be able to use the AIM Studio this day.
Screening and Exhibition of Major Works
There will be a Best of AIM 2012 screening at ACMI on Tuesday 27th November.
Clean up of Studio
Once recovered from the previous evenings excitement, please undertake one final collaborative project, the clearing up of the studio post-party.
OTHER SECOND SEMESTER DATES OF NOTE
Studio Tour and Hunter and Gatherer Lunches